AI Insights · Timothy · April 2024
Top 5 Fashion Games on Android in Ecuador Q1 2024
Discover the performance trends of the top 5 fashion games on Android in Ecuador during Q1 2024, including downloads, revenue, and active users.
Throughout the first quarter of 2024, fashion games on Android in Ecuador have shown varied performance trends. Here’s a closer look at the top 5 apps based on their weekly downloads, revenue, and active users.
Project Makeover from Magic Tavern, Inc. experienced a mixed trend in weekly revenue, peaking at approximately $213 in mid-February but generally fluctuating between $135 and $192 for most of the quarter. Weekly downloads saw a significant drop from 27.4K at the start of January to just over 6K by early March. Active users also varied, starting at 82.8K in January and peaking at 98.1K in mid-February before settling around 84.7K by the end of March.
Left or right: Magic Dress up by ABI Games Studio showed no revenue data but had a strong start in downloads, with a peak of 37.9K in late February. However, downloads decreased steadily to 13.5K by the end of March. Active users followed a similar pattern, starting at 7.3K in mid-February and peaking at 44.8K in early March before declining to 24.7K by the end of the quarter.
Makeup ASMR: Makeover Story from Stella Joy Studio also reported no revenue but saw a decline in weekly downloads from 21.8K in mid-January to 4.3K by the end of March. Despite this, active users consistently grew, starting at 31.1K in January and rising to 87.5K by the end of March.
Fashion Queen: Dress Up Game by CASUAL AZUR GAMES did not generate revenue but had fluctuating download numbers, starting at 16.3K in early January, dropping to 3.4K by the end of the month, and then rising again to 10.7K in early February. Active users saw an increase from 50.5K in January to 58.3K in mid-February, stabilizing around 41.5K by the end of March.
Hair Tattoo: Barber Shop Game, another title by CASUAL AZUR GAMES, also showed no revenue but had a varied download trend, peaking at 12.2K in late February. Active users remained relatively stable, starting at 101.7K in early January and maintaining around 100.3K by the end of March.
These insights highlight the dynamic nature of fashion games in Ecuador. For more detailed analytics and trends, visit Sensor Tower.